Add old files (need updating).

master
flabbergast 5 years ago
parent ac35130dc6
commit dcbdc3d5bf
  1. 143
      adb_usb/Makefile
  2. 143
      adb_usb/Makefile.rev1
  3. 143
      adb_usb/Makefile.teensy
  4. 120
      adb_usb/README.md
  5. 63
      adb_usb/config.h
  6. BIN
      adb_usb/fff.bin
  7. 25
      adb_usb/keymap_ansi.c
  8. 30
      adb_usb/keymap_common.c
  9. 212
      adb_usb/keymap_common.h
  10. 58
      adb_usb/keymap_hasu.c
  11. 16
      adb_usb/keymap_iso.c
  12. 27
      adb_usb/led.c
  13. 302
      adb_usb/matrix.c
  14. 105
      ps2_usb/Makefile
  15. 105
      ps2_usb/Makefile.focus
  16. 43
      ps2_usb/Makefile.mbed
  17. 75
      ps2_usb/Makefile.pjrc
  18. 98
      ps2_usb/Makefile.tmk_rev1
  19. 98
      ps2_usb/Makefile.tmk_rev2
  20. 108
      ps2_usb/Makefile.vusb
  21. 84
      ps2_usb/README.md
  22. 196
      ps2_usb/config.h
  23. 173
      ps2_usb/config.h.focus
  24. 60
      ps2_usb/config_mbed.h
  25. 147
      ps2_usb/config_tmk_rev1.h
  26. 85
      ps2_usb/config_tmk_rev2.h
  27. 31
      ps2_usb/keymap_common.c
  28. 173
      ps2_usb/keymap_common.h
  29. 34
      ps2_usb/keymap_jis.c
  30. 57
      ps2_usb/keymap_js_ansi.c
  31. 16
      ps2_usb/keymap_js_iso.c
  32. 32
      ps2_usb/keymap_plain.c
  33. 61
      ps2_usb/keymap_spacefn.c
  34. 33
      ps2_usb/led.c
  35. 46
      ps2_usb/main.cpp
  36. 486
      ps2_usb/matrix.c
  37. 377
      ps2_usb/usbconfig.h

@ -0,0 +1,143 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Target file name (without extension).
TARGET = adb_usb_lufa
# Directory common source filess exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# project specific files
SRC = keymap_common.c \
matrix.c \
led.c \
adb.c
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_ansi.c $(SRC)
endif
CONFIG_H = config.h
# MCU name
# atmega32u4 Teensy2.0
# atemga32u4 TMK Converter rev.1
# atemga32u2 TMK Converter rev.2
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096 for TMK Converter rev.1/rev.2
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover
ADB_MOUSE_ENABLE = yes
# ADB Mice need acceleration for todays much bigger screens.
OPT_DEFS += -DADB_MOUSE_MAXACC=8
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

@ -0,0 +1,143 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Target file name (without extension).
TARGET = adb_usb_lufa
# Directory common source filess exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# project specific files
SRC = keymap_common.c \
matrix.c \
led.c \
adb.c
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_ansi.c $(SRC)
endif
CONFIG_H = config.h
# MCU name
# atmega32u4 Teensy2.0
# atemga32u4 TMK Converter rev.1
# atemga32u2 TMK Converter rev.2
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096 for TMK Converter rev.1/rev.2
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover
ADB_MOUSE_ENABLE = yes
# ADB Mice need acceleration for todays much bigger screens.
OPT_DEFS += -DADB_MOUSE_MAXACC=8
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

@ -0,0 +1,143 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Target file name (without extension).
TARGET = adb_usb_lufa
# Directory common source filess exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# project specific files
SRC = keymap_common.c \
matrix.c \
led.c \
adb.c
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_ansi.c $(SRC)
endif
CONFIG_H = config.h
# MCU name
# atmega32u4 Teensy2.0
# atemga32u4 TMK Converter rev.1
# atemga32u2 TMK Converter rev.2
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096 for TMK Converter rev.1/rev.2
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# comment out to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover
ADB_MOUSE_ENABLE = yes
# ADB Mice need acceleration for todays much bigger screens.
OPT_DEFS += -DADB_MOUSE_MAXACC=8
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

@ -0,0 +1,120 @@
ADB to USB keyboard converter
=============================
This firmware converts ADB keyboard protocol to USB.
You can use TMK Converter, PJRC Teensy2.0 and other USB AVR MCU(ATMega32U4, AT90USB64/128 or etc) for this. But binary size is probably more than 10KB and it won't fit into 8K flash.
Discuss: http://geekhack.org/showwiki.php?title=Island:14290
README FIRST
------------
https://github.com/tmk/tmk_keyboard
https://github.com/tmk/tmk_keyboard/tree/master/converter/adb_usb
Also check these when you are in trouble.
https://github.com/tmk/tmk_keyboard/wiki
https://github.com/tmk/tmk_keyboard/labels/NOTE
Wiring
------
Connect ADB pins to controller just by 3 lines(Vcc, GND, Data). By default Data line uses port PD0.
ADB female socket from the front:
,--_--.
/ o4 3o \ 1: DATA
| o2 1o | 2: Power SW
- === - 3: VCC
`-___-' 4: GND
This converter uses AVR's internal pull-up, but it seems to be too weak, in particular when you want to use a long or coiled cable. The external pull-up resistor(1K-10K Ohm) on Data is strongly recommended.(It is almost must!)
https://github.com/tmk/tmk_keyboard/wiki/FAQ#pull-up-resistor
Pull-up resister:
Keyboard Conveter
,------.
5V------+------|VCC |
| | |
[R] | |
| | |
Signal--+------|PD0 |
| |
GND------------|GND |
`------'
R: 1K Ohm resistor
Define following macros for ADB connection in config.h if you use other than port PD0.
ADB_PORT, ADB_PIN, ADB_DDR, ADB_DATA_BIT
Build firmware and Program microcontroller
------------------------------------------
See [doc/build.md](../../tmk_core/doc/build.md).
To build firmware:
$ make -f Makefile clean
$ make -f Makefile
You can select keymap(ansi is default) like this:
$ make -f Makefile KEYMAP=[ansi|iso|hasu]
To program TMK Converter:
$ make -f Makefile dfu
To program Teensy2.0:
$ make -f Makefile.teensy teensy
Use **Makefile.rev1** for TMK Converter rev.1 and **Makefile.teensy** for Teensy2.0 instead of **Makefile**. For TMK Converter rev.2 just use **Makefile**.
Keymap
------
You can change a keymap by editing code of keymap_[ansi|iso|hasu|yours].c.
How to define the keymap is probably obvious. You can find key symbols in common/keycode.h. And see [doc/keymap.md](../../tmk_core/doc/keymap.md) for more detail.
Magic command
-------------
To get help press `h` holding Magic key. Magic key is `Power key`.
Locking CapsLock
----------------
Many of old ADB keyboards have mechanical push-lock switch for Capslock key and this converter supports the locking Capslock key by default. See README in top directory for more detail about this feature.
https://github.com/tmk/tmk_keyboard/blob/master/README.md#mechanical-locking-support
Also you may want to remove locking pin from the push-lock switch to use capslock as a normal momentary switch.
Mouse support
-------------
ADB mouse support was added by @mek-apelsin on Apr,2015. It supports only one button as of now.
https://github.com/tmk/tmk_keyboard/pull/207
Notes
-----
Not-extended ADB keyboards have no discrimination between right modifier and left one,
you will always see left control even if you press right control key.
Apple Extended Keyboard and Apple Extended Keyboard II can discriminate both side
modifiers except for GUI key(Windows/Command).
And most ADB keyboard has no diodes in its matrix so they are not NKRO,
though ADB protocol itself supports it. See protocol/adb.c for more info.
If keyboard has ISO layout you need to use ISO keymap with `make KEYMAP=iso`. With ANSI
keymap you will suffer from swapped keys problem.
https://github.com/tmk/tmk_keyboard/issues/35
EOF

@ -0,0 +1,63 @@
/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0ADB
#define DEVICE_VER 0x0101
#define MANUFACTURER t.m.k.
#define PRODUCT ADB keyboard converter
#define DESCRIPTION convert ADB keyboard to USB
/* matrix size */
#define MATRIX_ROWS 16 // keycode bit: 3-0
#define MATRIX_COLS 8 // keycode bit: 6-4
#define MATRIX_ROW(code) ((code)>>3&0x0F)
#define MATRIX_COL(code) ((code)&0x07)
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* legacy keymap support */
#define USE_LEGACY_KEYMAP
/* ADB port setting */
#define ADB_PORT PORTD
#define ADB_PIN PIND
#define ADB_DDR DDRD
#define ADB_DATA_BIT 0
//#define ADB_PSW_BIT 1 // optional
/* key combination for command */
#ifndef __ASSEMBLER__
#include "adb.h"
#include "matrix.h"
#define IS_COMMAND() ( \
matrix_is_on(MATRIX_ROW(ADB_POWER), MATRIX_COL(ADB_POWER)) \
)
#endif
#endif

Binary file not shown.

@ -0,0 +1,25 @@
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP_EXT_ANSI(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,PAUS, NO,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, FN0, EQL, PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, PMNS,
LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LALT,LGUI, SPC, RALT,RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
KEYMAP_EXT_ANSI(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,PAUS, NO,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, FN0, EQL, PSLS,BTLD,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, PMNS,
LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LALT,LGUI, SPC, RALT,RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

@ -0,0 +1,30 @@
/*
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

@ -0,0 +1,212 @@
/*
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_COMMON_H
#define KEYMAP_COMMON_H
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "report.h"
#include "print.h"
#include "debug.h"
#include "keymap.h"
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
/* M0115 Apple Extended Keyboard ANSI
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,---.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|
* `---' `---------------' `---------------' `---------------' `-----------' `---'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| =| /| *|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| -|
* |-----------------------------------------------------------| `-----------' |---------------|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| +|
* |-----------------------------------------------------------| ,---. |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl |Opt |Cmd | Space | |Opt |Ctrl | |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
#define KEYMAP_EXT_ANSI( \
K35, K7A,K78,K63,K76, K60,K61,K62,K64, K65,K6D,K67,K6F, K69,K6B,K71, K7F, \
K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K72,K73,K74, K47,K51,K4B,K43, \
K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E,K2A, K75,K77,K79, K59,K5B,K5C,K4E, \
K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27, K24, K56,K57,K58,K45, \
K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C, K7B, K3E, K53,K54,K55, \
K36,K3A,K37, K31, K7C,K7D, K3B,K3D,K3C, K52, K41,K4C \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K08, KC_##K09, KC_NUBS, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
{ KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_PENT, KC_##K35, KC_##K36, KC_##K37 }, \
{ KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_NO }, \
{ KC_F17, KC_##K41, KC_NO, KC_##K43, KC_F18, KC_##K45, KC_NO, KC_##K47 }, \
{ KC_NO, KC_NO, KC_NO, KC_##K4B, KC_##K4C, KC_NO, KC_##K4E, KC_F18 }, \
{ KC_F19, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
{ KC_##K58, KC_##K59, KC_F20, KC_##K5B, KC_##K5C, KC_INT3, KC_INT1, KC_PCMM }, \
{ KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_LANG2, KC_##K67 }, \
{ KC_LANG1, KC_##K69, KC_F16, KC_##K6B, KC_NO, KC_##K6D, KC_APP, KC_##K6F }, \
{ KC_NO, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77 }, \
{ KC_##K78, KC_##K79, KC_##K7A, KC_##K7B, KC_##K7C, KC_##K7D, KC_NO, KC_##K7F } \
}
/* M0115 Apple Extended Keyboard ISO
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,---.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|
* `---' `---------------' `---------------' `---------------' `-----------' `---'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| =| /| *|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Retur| |Del|End|PgD| | 7| 8| 9| -|
* |------------------------------------------------------` | `-----------' |---------------|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '| #| | | 4| 5| 6| +|
* |-----------------------------------------------------------| ,---. |---------------|
* |Shif| \| Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl |Opt |Cmd | Space | |Opt |Ctrl | |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
#define KEYMAP_EXT_ISO( \
K35, K7A,K78,K63,K76, K60,K61,K62,K64, K65,K6D,K67,K6F, K69,K6B,K71, K7F, \
K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K72,K73,K74, K47,K51,K4B,K43, \
K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E,K24, K75,K77,K79, K59,K5B,K5C,K4E, \
K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27,K2A, K56,K57,K58,K45, \
K38,K0A,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C, K7B, K3E, K53,K54,K55, \
K36,K3A,K37, K31, K7C,K7D, K3B,K3D,K3C, K52, K41,K4C \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
{ KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_PENT, KC_##K35, KC_##K36, KC_##K37 }, \
{ KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_NO }, \
{ KC_F17, KC_##K41, KC_NO, KC_##K43, KC_F18, KC_##K45, KC_NO, KC_##K47 }, \
{ KC_NO, KC_NO, KC_NO, KC_##K4B, KC_##K4C, KC_NO, KC_##K4E, KC_F18 }, \
{ KC_F19, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
{ KC_##K58, KC_##K59, KC_F20, KC_##K5B, KC_##K5C, KC_INT3, KC_INT1, KC_PCMM }, \
{ KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_LANG2, KC_##K67 }, \
{ KC_LANG1, KC_##K69, KC_F16, KC_##K6B, KC_NO, KC_##K6D, KC_APP, KC_##K6F }, \
{ KC_NO, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77 }, \
{ KC_##K78, KC_##K79, KC_##K7A, KC_##K7B, KC_##K7C, KC_##K7D, KC_NO, KC_##K7F } \
}
/* M0116 Apple Standard Keyboard ANSI
* +-------+
* | power |
* +-------+
* +---+---+---+---+---+---+---+---+---+---+---+---+---+-----+ +---+---+---+---+
* |esc| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | bks | |clr| = | / | * |
* +---------------------------------------------------------+ +---+---+---+---+
* | tab | q | w | e | r | t | y | u | i | o | p | [ | ] | | | 7 | 8 | 9 | + |
* +-----------------------------------------------------+ | +---+---+---+---+
* | ctrl | a | s | d | f | g | h | j | k | l | ; | ' |return| | 4 | 5 | 6 | - |
* +---------------------------------------------------------+ +---+---+---+---+
* | shift | z | x | c | v | b | n | m | , | . | / | shift | | 1 | 2 | 3 | |
* +---------------------------------------------------------+ +-------+---|ent|
* |cap|opt|comnd| ` | | \ |lef|rig|dwn|up | | 0 | . | |
* +---------------------------------------------------------+ +-------+---+---+
*/
#define KEYMAP_M0116_ANSI( \
K7F, \
K35,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K47,K51,K4B,K43, \
K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E, K59,K5B,K5C,K45, \
K36,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27, K24, K56,K57,K58,K4E, \
K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C, K7B, K53,K54,K55, \
K39,K3A,K37,K32, K31, K2A,K3B,K3C,K3D,K3E, K52, K41,K4C \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K08, KC_##K09, KC_NO, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
{ KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_NO, KC_##K35, KC_##K36, KC_##K37 }, \
{ KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_NO }, \
{ KC_NO, KC_##K41, KC_NO, KC_##K43, KC_NO, KC_##K45, KC_NO, KC_##K47 }, \
{ KC_NO, KC_NO, KC_NO, KC_##K4B, KC_##K4C, KC_NO, KC_##K4E, KC_NO }, \
{ KC_NO, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
{ KC_##K58, KC_##K59, KC_NO, KC_##K5B, KC_##K5C, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO , KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO , KC_NO, KC_NO , KC_##K7B, KC_NO, KC_NO, KC_NO, KC_##K7F } \
}
#endif
/*
ADB ANSI/ISO Keymapping Note
============================
ANSI
,----------- ----------.
| *a| 1| 2 =|Backspa|
|----------- ----------|
|Tab | Q| | ]| *c|
|----------- ----------|
|CapsLo| A| '|Return |
|----------- ----------|
|Shift | Shift |
`----------- ----------'
ISO
,----------- ----------.
| *a| 1| 2 =|Backspa|
|----------- ----------|
|Tab | Q| | ]|Retur|
|----------- -----` |
|CapsLo| A| '| *c| |
|----------- ----------|
|Shif| *b| Shift |
`----------- ----------'
ADB Keyboard scan code:
ADB scan code USB usage
------------- ---------
Key ANSI ISO ANSI ISO
---------------------------------------------
*a 0x32 0x0A 0x35 0x35
*b ---- 0x32 ---- 0x64
*c 0x2A 0x2A 0x31 0x31(or 0x32)
TMK ADB-USB mapping:
ADB USB(ANSI) USB(ISO)
---------------------------------
0x32 0x35 0x64
0x0A ---- 0x35
0x2A 0x31 0x31(or 0x32)
Note that mappings of ADB code 0x32 are diffrent between ANSI and ISO keyboard.
https://github.com/tmk/tmk_keyboard/issues/35
*/

@ -0,0 +1,58 @@
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default Layer: plain keymap
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,---.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| | |
* `---' `---------------' `---------------' `---------------' `-----------' `---'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| =| /| *|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| Fn0| |Del|End|PgD| | 7| 8| 9| -|
* |-----------------------------------------------------------| `-----------' |---------------|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| +|
* |-----------------------------------------------------------| ,---. |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Ctrl | |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
KEYMAP_EXT_ANSI(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, NO,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,EQL, PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,FN0, DEL, END, PGDN, P7, P8, P9, PMNS,
LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, SPC, RGUI,RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
/* Default Layer: plain keymap
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,---.
* |` | |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| | |
* `---' `---------------' `---------------' `---------------' `-----------' `---'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* |Esc|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Delete | |Ins|Hom|PgU| |NmL|Mb1|Mb2|Mb3|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U|PrS|ScL|Pau|Up |Ins| Fn0| |Del|End|PgD| |MwD|McU|MwU|MwD|
* |-----------------------------------------------------------| `-----------' |---------------|
* |CapsLo|VoD|VoU|Mut| F| G| H| J|Hom|PgU|Lef|Rig|Return | |McL|McD|McR|MwU|
* |-----------------------------------------------------------| ,---. |---------------|
* |Shift | Z| X| C| V| B| N| M|End|PgD|Dow|Shift | |PgU| |MwL|McD|MwR| |
* |-----------------------------------------------------------| ,-----------. |-----------|Mb3|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Ctrl | |Hom|PgD|End| | Mb1|Mb2| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
KEYMAP_EXT_ANSI(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, NO,
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, INS, HOME,PGUP, NLCK,BTN1,BTN2,BTN3,
TAB, Q, W, E, R, T, Y, U, PSCR,SLCK,PAUS,UP, INS, FN0, DEL, END, PGDN, WH_D,MS_U,WH_U,WH_D,
LCAP,VOLD,VOLU,MUTE,F, G, H, J, HOME,PGUP,LEFT,RGHT, ENT, MS_L,MS_D,MS_R,WH_U,
LSFT,Z, X, C, V, B, N, M, END, PGDN,DOWN, RSFT, PGUP, WH_L,MS_D,WH_R,
LCTL,LGUI,LALT, SPC, RGUI,RCTL, HOME,PGDN,END, BTN1, BTN2,BTN3
),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_BSLS),
};

@ -0,0 +1,16 @@
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP_EXT_ISO(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,PAUS, NO,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,EQL, PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,ENT, DEL, END, PGDN, P7, P8, P9, PMNS,
LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NUHS, P4, P5, P6, PPLS,
LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LALT,LGUI, SPC, RALT,RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
};
const uint16_t PROGMEM fn_actions[] = {
};

@ -0,0 +1,27 @@
/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <util/delay.h>
#include "adb.h"
#include "led.h"
void led_set(uint8_t usb_led)
{
adb_host_kbd_led(~usb_led);
}

@ -0,0 +1,302 @@
/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "util.h"
#include "debug.h"
#include "adb.h"
#include "matrix.h"
#include "report.h"
#include "host.h"
#if (MATRIX_COLS > 16)
# error "MATRIX_COLS must not exceed 16"
#endif
#if (MATRIX_ROWS > 255)
# error "MATRIX_ROWS must not exceed 255"
#endif
static bool is_modified = false;
static report_mouse_t mouse_report = {};
// matrix state buffer(1:on, 0:off)
#if (MATRIX_COLS <= 8)
static uint8_t matrix[MATRIX_ROWS];
#else
static uint16_t matrix[MATRIX_ROWS];
#endif
#ifdef MATRIX_HAS_GHOST
static bool matrix_has_ghost_in_row(uint8_t row);
#endif
static void register_key(uint8_t key);
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
adb_host_init();
// wait for keyboard to boot up and receive command
_delay_ms(1000);
// Enable keyboard left/right modifier distinction
// Addr:Keyboard(0010), Cmd:Listen(10), Register3(11)
// upper byte: reserved bits 0000, device address 0010
// lower byte: device handler 00000011
adb_host_listen(0x2B,0x02,0x03);
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
debug_enable = true;
//debug_matrix = true;
//debug_keyboard = true;
//debug_mouse = true;
print("debug enabled.\n");
// LED flash
DDRD |= (1<<6); PORTD |= (1<<6);
_delay_ms(500);
DDRD |= (1<<6); PORTD &= ~(1<<6);
return;
}
#ifdef ADB_MOUSE_ENABLE
#ifdef MAX
#undef MAX
#endif
#define MAX(X, Y) ((X) > (Y) ? (X) : (Y))
void adb_mouse_task(void)
{
uint16_t codes;
int16_t x, y;
static int8_t mouseacc;
_delay_ms(12); // delay for preventing overload of poor ADB keyboard controller
codes = adb_host_mouse_recv();
// If nothing received reset mouse acceleration, and quit.
if (!codes) {
mouseacc = 1;
return;
};
// Bit sixteen is button.
if (~codes & (1 << 15))
mouse_report.buttons |= MOUSE_BTN1;
if (codes & (1 << 15))
mouse_report.buttons &= ~MOUSE_BTN1;
// lower seven bits are movement, as signed int_7.
// low byte is X-axis, high byte is Y.
y = (codes>>8 & 0x3F);
x = (codes>>0 & 0x3F);
// bit seven and fifteen is negative
// usb does not use int_8, but int_7 (measuring distance) with sign-bit.
if (codes & (1 << 6))
x = (x-0x40);
if (codes & (1 << 14))
y = (y-0x40);
// Accelerate mouse. (They weren't meant to be used on screens larger than 320x200).
x *= mouseacc;
y *= mouseacc;
// Cap our two bytes per axis to one byte.
// Easier with a MIN-function, but since -MAX(-a,-b) = MIN(a,b)...
// I.E. MIN(MAX(x,-127),127) = -MAX(-MAX(x, -127), -127) = MIN(-MIN(-x,127),127)
mouse_report.x = -MAX(-MAX(x, -127), -127);
mouse_report.y = -MAX(-MAX(y, -127), -127);
if (debug_mouse) {
print("adb_host_mouse_recv: "); print_bin16(codes); print("\n");
print("adb_mouse raw: [");
phex(mouseacc); print(" ");
phex(mouse_report.buttons); print("|");
print_decs(mouse_report.x); print(" ");
print_decs(mouse_report.y); print("]\n");
}
// Send result by usb.
host_mouse_send(&mouse_report);
// increase acceleration of mouse
mouseacc += ( mouseacc < ADB_MOUSE_MAXACC ? 1 : 0 );
return;
}
#endif
uint8_t matrix_scan(void)
{
/* extra_key is volatile and more convoluted than necessary because gcc refused
to generate valid code otherwise. Making extra_key uint8_t and constructing codes
here via codes = extra_key<<8 | 0xFF; would consistently fail to even LOAD
extra_key from memory, and leave garbage in the high byte of codes. I tried
dozens of code variations and it kept generating broken assembly output. So
beware if attempting to make extra_key code more logical and efficient. */
static volatile uint16_t extra_key = 0xFFFF;
uint16_t codes;
uint8_t key0, key1;
is_modified = false;
codes = extra_key;
extra_key = 0xFFFF;
if ( codes == 0xFFFF )
{
_delay_ms(12); // delay for preventing overload of poor ADB keyboard controller
codes = adb_host_kbd_recv();
}
key0 = codes>>8;
key1 = codes&0xFF;
if (debug_matrix && codes) {
print("adb_host_kbd_recv: "); phex16(codes); print("\n");
}
if (codes == 0) { // no keys
return 0;
} else if (codes == 0x7F7F) { // power key press
register_key(0x7F);
} else if (codes == 0xFFFF) { // power key release
register_key(0xFF);
} else if (key0 == 0xFF) { // error
xprintf("adb_host_kbd_recv: ERROR(%d)\n", codes);
return key1;
} else {
register_key(key0);
if (key1 != 0xFF) // key1 is 0xFF when no second key.
extra_key = key1<<8 | 0xFF; // process in a separate call
}
return 1;
}
bool matrix_is_modified(void)
{
return is_modified;
}
inline
bool matrix_has_ghost(void)
{
#ifdef MATRIX_HAS_GHOST
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
if (matrix_has_ghost_in_row(i))
return true;
}
#endif
return false;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & (1<<col));
}
inline
#if (MATRIX_COLS <= 8)
uint8_t matrix_get_row(uint8_t row)
#else
uint16_t matrix_get_row(uint8_t row)
#endif